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ANIMATE (2022)

Immersive XR Theatre

Animate addresses the complex interdependence of people with their natural environment in times of radical environmental change. The project moves at the interface of performance, installation and radio play. The latest virtual and augmented reality technologies are used. The experience of the physical and digital worlds overlap or merge. An interdisciplinary, international team of artists and technicians from Montreal and Berlin takes the audience in Weimar on a participatory journey, for which the creative potential of new technologies is used to draw attention to the imminent climate catastrophe.

Artistic Director - Chris Salter (US/QC/CA/CH) -
Mitarbeit/Creative Collaboration - Remco Schuurbiers (NL/DE)
Visual Direction & 3D Animation / Game Engine - Timothy Thomasson (CA)
Story - Kate Story (CA)
Performers - Judith Rosmair (DE) & Steven Karrier (LX)
Composer - Caterina Barbieri (IT)
Musician - Limpe Fuchs (DE)
Sound Design - Sam Slater (UK/DE)
Assistant Sound - Maxime Gordon (CA)
Direction, Voice Recording - Anouschka Trocker (IT/DE)
Direction Assistant, Voice Recording - Assunta Alegiani (DE)
Voices - Judith Rosmair (DE), Steven Karrier (LX)
Additional Voices - Clarisse Cossais (FR), Assunta Alegiani (DE)
Radio Voices, Lars Schmidtke (DE), Haino Rindler (DE)
Voice Recording Engineer - Alexandre Brennecke (DE)
Scenography - Florence To (UK/HK)
Spatial Sound - Willam Russell (AU/DE), Stefanie Egedy (BR/DE) - MONOM / 4DSOUND
Movement/Choreography - Angelique Wilkie (CA)
Lead VR Developer - Pierrick Uro (FR/CA)
Machine Learning and Haptics Programming - Puneet Jain (IN/CA)
German Translation - Anke Burger (DE/CH)
French Translation - Robert Paquin (CA)
Artist Partner - Marcus Gammel (DE) - Deutschlandfunk Kultur
Creative Producer - Remco Schuurbiers (NL/DE) / DISK Berlin
Video Registration & Editing - Geor